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Change the World, One Game at a Time

 

di Gameworks brings wide-ranging information on the condition of humanity to young people in an engaging, social way through a software gaming engine that supports the creation, exchange and play of games based on development data from around the world.

Over one billion people on our planet live on less than dollar a day.
More than 115 million children are denied the right to go to school.
Each day, 30,000 children die from preventable diseases.

These facts are part of a growing collection of data gathered by governments and organizations worldwide. For over a decade, the DevInfo initiative has worked to bring these data to an ever broader audience. DevInfo GameWorks aims to dramatically expand the ways in which the global public, and young people in particular, can engage with this information through creating, sharing, and playing on-line games using these data.

 

DevInfo GameWorks (DIGW) is based on a simple principle: you might learn something from playing a game, but you will definitely learn something from creating a game. By giving learners a platform for creating and sharing games along with free access to rich sets of data, DIGW puts learners in the position of game creators.

 

DIGW encourages users to create games drawing from DevInfo-supported databases that can be played online (competitively or as solitaire), or printed and played off-line. Games should be based loosely on familiar games (for example, tic-tac-toe, familiar card games, well-known pencil-and-paper games, etc.), so that users will be able to learn them quickly with minimal explanation.

  di Gameworks

 

DIGW also encourages users to create games that can be supported by social networking features - allowing DIGW players to share games with friends, chat while they play, and suggest improvements to others' games. Part of this social network will be dedicated to "facilitators" – that is, educators who use DIGW as a tool for teaching and learning in classrooms and other settings.

 
 
DIGW Prototype
DIGW News
Project Blog
DevFacto (2008 pilot)
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